Daily Archives: June 16, 2010

Why hype is Austensibly out of the developer’s control.



Sense:

“What we try to do is not talk about things that are not finalized yet because we don’t want to over-hype things. That’s kind of why people are frustrated because we haven’t revealed a lot. A lot of people hype things that just don’t come to fruition and get people very frustrated.”
                 ——Rich Vogel, executive producer for SW:TOR, in a Massively interview.

Versus sensibility:

“Here at Darth Hater, we are known for our painfully thorough dissections of the nuts and bolts that make up Star Wars: The Old Republic. During our hands on time this Tuesday, we furiously scrambled to record as many facts as possible. Our own personal impressions will be coming shortly, but first we wanted to make sure the theorycrafters could get some real facts to sink their teeth into. Here are some of the key facts we discovered with our hands on time.”
                 ——E3: Class Ability Fact Sheet, Darth Hater.

KiaSA Top Tips.

MMO fans, simulate the highs and lows of your favourite MMO’s release cycle quickly and easily and from the comfort of your own home! Simply drink several litres of water until you desperately need to pee, then don’t allow yourself to go until you’re forced to hop from foot to foot just to stop yourself from bursting. When you can’t take any more, and your anticipation of the big event is unbearable, allow yourself to go just a little bit before stopping yourself again, thus experiencing a few seconds of respite before enduring even greater aching desperation than before. Finally, when your eyes are watering and you fear you may start to pee out of your ears, commit yourself to the final outpour of content. Enjoy relief and euphoria for the twenty seconds or so that it takes for you to complete the entire release, before finding yourself spent and exhausted and without anything left to do but flush the entire result of your efforts down the toilet and wait for the next cycle to begin!

Yours bladderingly,

I.P. Forfun