A quick update to my previous take on Old Man Murray’s deeply splendid Time to Crate review system for FPS games.

I happened to notice the windmill in the background of this screenshot from the post earlier today, and I was quickly reminded of the splendid windmills found near the start of the introductory area for the humans in Warhammer Online. Then I started to fancy that I saw a windmill somewhere in Guild Wars’ pre-searing Ascalon. And wasn’t there one or more in World of Warcraft’s Westfall? For certain I know there were windmills in Lord of the Rings Online.

A very quick search on Google shows windmills in Vanguard and Guild Wars 2 too.

So, Time to Windmill, then. Find out how quickly you can reach the first windmill in your MMO of choice from a starter area. Time it as a simple on-foot run by a high level character (who can then avoid most mobstacles, depending on where the nearest windmill is located). Use travel points only to cross between areas where travelling on foot is impossible. I think the method outlined is fairer than the time a new character takes to level their way to a windmill, as that would be too dependent on a player’s skill/knowledge in levelling.

My current theory is that every fantasy MMO has a windmill somewhere. See if you can find yours.

Posted by Melmoth at 1:57 pm