Two things are infinite.

Skyrim director Todd Howard told Wired.com in a phone interview Monday that the game will feature a never-ending stream of procedurally generated content, giving players an infinite number of things to do.

“The vibe of the game is that it’s something that you can play forever,” Howard said”

Unfortunately for players, it turns out that never-ending ‘procedurally generated content’ translates to Kill Infinity Rats.

Unfortunately for Bethesda, it turns out that those beta participants recruited from the MMO playing set completed the Kill Infinity Rats content in only four days, and were outraged that another infinity and half quests were not going to be available until the next expansion.

3 thoughts on “Two things are infinite.

  1. Helistar

    Procedurally created content is not hard. The hard thing is procedurally created content which does not look (and feel) like procedurally generated content…..

    An engine designed to provide infinite rats, which evolves to crank out infinite goats would be awesome. It would also probably be an artificial intelligence with the ultimate purpose of taking control of the world, unfortunately…..

    Hmmm antispam word “daisydaisy”. Scary. It this procedurally generated? By an artificial intelligence? With the purpose of taking control of the world?

  2. ArcherAvatar

    I stand by my earlier comment to the affect that GW2 will save humanity from the rise of the machines (amongst other beneficial affects… I’m really looking forward to the poached eggs in particular.)

  3. Jim

    I still haven’t come close to finishing Oblivion even though I’ve played it forever…

    Does that make it infinite as well?

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