Crayon Physics Deluxe does exactly what it says on the tin: you draw stuff with Crayons, it’s subject to Physics, and it’s Deluxe. The object is to navigate a red ball into a star, and the method is with whatever you can draw: weights, ropes, pivots, hatstands, marmots, members of Alec Douglas-Home’s 1963 cabinet…
It’s a very well realised game, technically ran absolutely fine on the laptop, but it never quite clicked for me. I think I have two main shortcomings: a lack of crayon-based physical imagination, and a lack of drawing ability (not that you need to produce masterpieces, but even my blocks and rectangles were a bit wonky), which results in a combination of not really being sure how best to approach a level, and then having some difficulty executing those plans I do come up with (I just can’t get Reginald Maudling’s hair right). Perhaps the mouse is a bit of an obstacle, and either an iPhone version or some sort of graphics tablet would work a bit better with the central drawing motif of the game. At £15.99 it’s pretty expensive for an indie game, I don’t think I’d personally be too tempted at full price. Overall, a slightly ropey crayon drawing of a horizontal thumb.
No comments:
Post a Comment