Daily Archives: February 28, 2011

And the winner is…

It’s Oscar time, and a sad indictment of the game industry that only one of the ten Best Picture nominations, Toy Story 3, has a tie-in video game (unless you count Facebook). After devoting a great deal of thought to the matter, KiaSA Industries are pitching several projects to cash in on the success of the films in question:

The King’s Speech: Based on a Lips/SingStar karaoke-style engine, players have to work through a series of vocal exercises, tongue twisters and vigorous swearing before the end-game challenge, delivering a speech announcing the outbreak of war.

The Fighter: Quick re-brand of Wii Sports Boxing. Sorted!

Black Swan: A modified version of Dance Central with more ballet moves, plus a bottle of psychotropic drugs

127 Hours: One for the motion-sensing controllers as players start off with a nice bit of hiking in the manner of Wii Fit or similar, then have to shove their arm down the back of the sofa and stay there for five days. Wii version comes with a pretend plastic penknife blade to clip onto the Wiimote.

Inception: A virtual world, within which is a computer that runs a virtual world, within which is a computer that runs a virtual world, within which is a computer that lets you play Midwinter to an Edith Piaf soundtrack.

The Social Network: if Facebook itself doesn’t count as the tie-in game, Zynga could surely step into the breach with SocialNetworkVille, a game on a social network about developing a social network on which can be developed games. Hang on, this might be Inception again.

True Grit: DLC for Red Dead Redemption, with extra mumbling dialogue

Bit stumped for the last two on the list, so in the grand tradition of terrible 8-bit games with, at best, tangential relations to their film namesakes I reckon a side-scrolling beat ’em up where you work through wave after wave of junkies for Winter’s Bone, and a jolly platformer where you bounce around collecting DNA test results and Joni Mitchell records for The Kids Are All Right.