Monday 9 May 2011

Humour brings insight and tolerance. Irony brings a deeper and less friendly understanding.

“When I waste my time digging past the fresh coat of erudite language, much of the content is a regurgitation of the same tired discussion from ages past. […] Once you strip away the laborious language, you have yet another bit of fluffy gamer opinion written by a young student.”

I wanted to write a blunt critique of this post by a developer ‘regurgitating the same tired discussion from ages past’ about whether games criticism can be written in any meaningful way by non-developers, but my KiaSA patented irony-o-meter catastrophically overloaded from an infinite recursion loop in its circuits and instead I’ll have to spend my time scraping the remains of the cat from the ceiling.

Still, the author goes on to explain in the post’s comments:

“It was not my intent to say [because you’ve never made a game, shut your mouth] that seems to be a common interpretation.”

Now, a cynical person might suggest that people who aren’t professional writers shouldn’t produce written criticisms until they’ve spent some time understanding the intricacies of concisely expressin… oh great, there goes the back-up irony-o-meter.

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