Until about a week ago I’d been playing The Division pretty heavily. It’s quite straightforward to reach the level cap by running through the major missions and a good smattering of side missions around New York, once at the cap you can replay the missions in Hard mode for bonus loot, then some of them on even-harder-still Challenge mode for even-bonusier-still loot as you travel down the well-worn Loot Rainbow (grey then green then blue then purple, yellow then a sort of funny greenish-blue maybe turquoise thing; I can sing the loot rainbow, sing the loot rainbow, you can sing the loot rainbow tooooo). Grouping up with friends is splendidly easy (as long as they’re within a reasonable level range), Melmoth and I managed to do a fair bit of excellent duo-ing, and random matchmaking has also been quick and efficient for Challenge missions.
As I mentioned in first impressions, the missions are quite reminiscent of SWTOR flashpoints. Nicely scripted and interesting to run once, fine for a few jaunts in the quest for better gear, but with no variation they pale somewhat after the fourth, fifth or seventeenth time, and only four of the missions are available in Challenge mode. There’s a lot to collect around the world, but after clearing a few zones that also got a little repetitive. That leaves the Dark Zone, the tense PvP-possible centre of the map, but again gameplay there settles into a bit of a rut, running around specific points of the map hoping there might be a boss there while keeping a wary eye on other players. Actual PvP has been less than enthralling so far, with gear playing a major part in the outcome of encounters.
Forums and such are ablaze with discussion of glitches and exploits and the like, there appear to be a number of ways that players have acquired loot at a faster rate than anticipated by the developers (irregular MMO verbs, part 17 of an occasional series: I intelligently optimise my time to maximise rewards; you exploit glitches and should have your character rolled back; he/she/it is a hacker and must be banned immediately). It hasn’t really affected me directly, and with a limited in-game economy (no auction house, very limited trading) it doesn’t seem too catastrophic apart from possibly high-end PvP, but it’s not the best of starts. I’ll probably drop back in now and again, and look forward to further expansions/DLC, it’s had a decent first innings.
In the meantime War Thunder has started up a World War II Chronicles series of daily events, roughly following the chronology of the war, and with a rather marvellous looking flying boat on offer for scoring 30 victories 15 times I’ve been dogfighting in the skies over Russia, Africa and the Pacific. The verisimilitude of the setting takes a minor knock as about 90% of players are trying to get their daily kills, so the standard tactic is for two clumps of planes to fly directly towards each other frantically shooting, repeating the process until all respawns are used up, but the variety of settings and available aircraft keep things nteresting.
Once the Chronicles have finished, there are a couple of likely candidates for May gaming: Battleborn at the start of the month and Total War: Warhammer towards the end. Melmoth pointed me towards the open beta of Battleborn, a “hero shooter”, or persistent online FPS, or FPS with MOBA elements… I’ll come in again: amongst its genres are such diverse elements as: FPS, MOBA, heroes, and a giant robot sentry-bot called Geoff. It’s from Gearbox, and certainly shares a sense of humour with Borderlands; the aforementioned Geoff is adamant he’s actually a spider called Arachnis, and there’s plenty of snappy dialogue. With a series of co-op missions as well as several PvP modes, and 25 different heroes/classes, it has plenty of potential; MOBAs have passed me by so far, Battleborn could be a good entry point.
Total War: Warhammer is more of a known quantity, doing exactly what it says on the limited edition deluxe tin case: a Total War game in the Warhammer world. Warhammer: Dark Omen was a favourite of mine back in the day and I’ve thoroughly enjoyed several of the Total War series, though Napoleon was probably the last I devoted a serious amount of time to, so I’m really looking forward to it.
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