Monthly Archives: August 2017

You fought hard and you saved and earned

It’s coming up for a year since (finally) properly getting into Guild Wars 2. The good old Tuesday N00b Club moved on a little while back but Melmoth’s Sunday morning group fortuitously had a vacancy and Fractals (instanced mini-Dungeon type things) have been providing nice bite-sized chunks of content ideal for a once-a-week diversion. Thing were starting to get a little stale and we explored a couple of alternatives (WildStar and a return to SWTOR), but neither really stuck, so everyone wandered off over the summer. I’ve been ticking along with the usual gaming suspects; War Thunder, Mass Effect: Andromeda multiplayer, a bit of the new DOOM (satisfyingly squishy but not hugely engrossing), a quick glance at a new update for The Division (still fun for a quick blast). Nothing terribly inspiring on either the gaming or blogging front. The announcement of a new GW2 expansion, Path of Fire, has sparked a bit of interest, though, so I think I’ll pick that up and have a look around.

The title is a little odd, though; who makes a path out of fire? That’s a pretty clear violation of Appendix 9.2-A of the Drives, paths and landscaping section of NHBC Standards, and frankly a health and safety nightmare. All I can imagine is a mix-up in ArenaNet’s contacts list, and instead of engaging Capability Brown to provide the landscaping for the new expansion they got The Crazy World Of Arthur Brown. Easy mistake to make.