Tag Archives: zoso

With limited power comes limited applicability.

As its final release draws ever nearer m’colleague and I are allowing ourselves to become ever so slightly interested in Champions Online. Picture, if you will, Champions Online resting on the corner of the metaphorical office desk of our collective mind, with Zoso and myself seated on swivelling office chairs that represent our interest in the game. We would both now, perhaps, be twisted ever so slightly towards the game, with our hands still firmly on our computer keyboards and our faces directed straight at our monitors, but we are definitely now able to observe the vague form of the game’s packaging from out of the corner of our eye. One foot might be placed firmly to the side of the chair, poised and ready to launch us in a squeaky wobbly trajectory towards the game should its pull prove too much for us to resist.

As such we decided to engage the services of our industry mole to go behind the scenes at Cryptic Studios and dish the dirt. As moles are wont to do. He returned with a hastily snapped picture of a development board which listed many and varied powers. Some of the super variety, some less so. We present to you here the ones that were crossed out and therefore, we assume, will not make it into the final release of the game:

  • The power to undo really tight knots in shoelaces.
  • The supernatural ability to avoid damp sticky patches on the floor in the kitchen at night when barefoot.
  • The ability to lick your own elbow.
  • The travel power ‘Scooting backwards on an office chair propelled by one foot’.
  • The mutant ability: levitate birds.
  • The power to know immediately which is the right way round for a plain t-shirt with no label in the neck.
  • The ability to never ladder tights.
  • Supernatural resistance to semolina pudding.
  • The ability to summon fifty starfish at will.
  • The mutant ability: gigantic growth when in a confined space.
  • The inhuman ability to sneeze with your eyes open.
  • The power to cross one eye at a time
  • The travel power ‘Running behind a shopping trolley with a wonky wheel and then pushing yourself up on the handlebar and free wheeling until you crash sideways into a large display of baked bean tins’.
  • The power to toast bread at will.
  • The mutant ability: launch a destructive beam of red laser fire from your genitals when you expose them.
  • The ability to produce a really good paella out of thin air.
  • The power to transform any person into Beryl Reid.
  • The mutant ability: rapid fingernail regeneration.
  • The ability to see clearly at night during the daytime.
  • The uncanny talent to not smack your lips in disgust after licking a postage stamp or envelope.
  • The power to walk up the down escalator.
  • The mutant ability: spontaneously combust at will.
  • The power to be faster than a tall building and able to leap speeding bullets in a single bound.
  • The ability to breathe beer.
  • The mutant ability: super speed when on slippery surfaces.
  • The power to give everyone in a fifty foot radius the power to give everyone in a fifty foot radius the power to give everyone in a fifty foot radius etc.
  • The preternatural ability to predict when somebody is on the other side of a solid door so that you don’t reach to open it only to have them open it first and you grab your chest and go “bwah!”.
  • The mutant ability: indestructible body hair.
  • The ability to eat soup that’s slightly too hot.
  • The astonishing power to wear skin-tight latex with breasts smaller than watermelons.
  • The power to shout incredibly quietly.
  • Supernatural resistance to itchy underpants elastic.
  • The ability to quote the average county score of any Middlesex batsman from 1952 to 1986.
  • The mutant ability: prehensile penis.
  • The group travel power ‘Running around in a snaking line of people to the tune of Yakety Sax’.
  • The inhuman strength to open a really tight jar lid, but only if someone else has loosened it a bit first.

Have I Got MMOnews For You.

Host: And the final round is “Continue the Headline”. This week, teams, it’s news that “Yesterday Eurogamer MMO published a review of Darkfall Online, scoring the game 2/10. Several hours later, after a bit of email discussion, Aventurine responded on its forum, claiming the review was factually inaccurate and the reviewer had played the game for only two hours.”

Zoso: “Eurogamer defended the two hours its reviewer had spent in the game by pointing out that, by Einstein’s theory of relativity, it had *seemed* like three months.”

Melmoth: “Several Darkfall subscribers have vowed to sit around for as long as it takes to macro their writing skills to the point where they are able to compose a really very stern letter indeed to the Eurogamer editors.”

Zoso: “Darkfall continues to expand its innovative play styles, the existing Player vs Player and Players vs Blog Author models now joined by Players vs Games Site.”

Melmoth: “A Eurogamer spokesperson was quick to point out the irony of a bunch of hardcore PvPers complaining about someone teabagging their game through a completely one-sided and blatantly unfair encounter.”

Host: Goodnight!

Studio lights dim, theme tune plays.

Free Realms: Initial impressions.

Well, we were able to create characters called Horatio Thunderpants and Kenneth Titanmittens, and got to name our pets Maximum Muffin and Baron von Woof.

So, yeah, so far so good on the naming front.

Essentially though, in a somewhat bizzare state of affairs, what Sony seem to have done is create Nintendo World Online, and added in the first expansion – Attack of the PopCap Games.

Hopefully we’ll have a more in-depth analysis once we’ve had a chance to play some more.

Have I Got MMOnews For You.

Host: And the final round is “Continue the Headline”. This week, teams, it’s news that MMO developer MindArk has been granted preliminary approval for a real banking license: “MindArk is going to be just like a bank in the real world: it will be backed by Sweden’s $60,000 deposit insurance, offer interest-bearing accounts for its clients, feature direct deposit options, let players pay bills online, and apparently will offer loans to customers.”

Zoso: “… reports of a £600,000 per year pension scheme for top raiding guild leaders have yet to be confirmed.”

Melmoth: “… after years of playing with virtually real money in the real world, stockbrokers across the globe are now looking forward to being able to play with really virtually real virtual real money in real virtual worlds.”

Zoso: “… fears that MindArk could be susceptible to toxic mortgages were allayed when they revealed that they had Sonic Corruptors standing by ready to boost toxic resistance.”

Melmoth: “… In other news, a suspected category 6 earthquake in central Europe turned out to be a false alarm; investigations into the disturbance showed it to be the collective orgasm of EVE Online’s recent POS exploiters as they all simultaneously signed up for MindArk’s flagship title Entropia Universe.”

Host: Goodnight!

Studio lights dim, theme tune plays.

Sweet childish days, that were as long as twenty days are now.

Hello! How have you all been? For me it has been the case that mini-Melmoth has been most unwell over the past five days or so, and hence I’ve been a little preoccupied and unable to visit unseemly ramblings upon you at any length, but with a little backup healing from Mrs Melmoth and myself the blessed little nooblet is now tanking viruses like a professional. Alas, neither Mrs Melmoth nor myself managed to spot the random virus patrol that appeared from out of nowhere, as viruses are wont to do, and therefore we were both clobbered with the lurgi before you could say “Crap! Aggro!” Still, we’re all starting to feel a lot better, therefore I can return to you now with the voluble verbiage and puerile persiflage that you have come to expect.

And what better way than with poo? As my old granny used to say, before the nurses came along and took her off for a bath and change of clothes.

Mitch Benn’s tweet “All you do is insert the word ‘Poo’ into film titles. Reduced several of Britain’s finest satirists to sniggering eight year olds.” intrigued both Zoso and myself. I say intrigued, but I actually mean ‘reduced us to sniggering eight year olds’. And no I’m not saying we’re part of Britain’s finest satirists, it just had the same effect; good grief, I’m gone for five seconds and you’ve all gone all ‘Internet forum’ on me.

Anyway, we decided to go for game titles, the simple rule: swap one word in the title with the word ‘poo’. Feel free to add any of your own in the comments. It turns out that games are slightly more tricky than films, what with so many games having titles of only one word, but what follows are a few of our favourites:

Alone in the Poo – A game about you, a creek and your quest for a paddle.

Need for Speed: Poo Unleashed – Time to make a run for the toilet.

Jet Poo Willy – What men fear will happen on the day they have to ‘hold on’ for slightly too long.

Oh No! More Poo – Just when you thought your Jet Poo Willy was over.

Sensible Poo Spotting – Uh…

Poo Fantasy Tactics – Probably already an adult website.

Little Big Poo – You know, the rabbit dropping that took an hour of fist-clenching, teeth-baring agony to pass.

Mega Poo Star Force – That’s no rabbit dropping, that’s a space station.

Heavenly Poo – At the other end of the pain/pleasure spectrum…

Sid Meier’s Alpha Poo – Leader of the poo pack.

Tom Clancy’s Splinter Poo – I guess it’s either very painful or a neat party trick.

The Way of the Exploding Poo – Is a good strong curry in a foreign country.

Poo of Conan – The mightiest poo in all of Hyboria.

Poo Tycoon – Work your way up to becoming the biggest effluent processor in the whole country!

I Have No Mouth And I Must Poo – This just scares me. Moving swiftly on.

Microsoft Combat Poo Simulator – The loser to America’s Army in the competition to provide the United States a realistic simulator of battlefield scenarios.

Have I Got MMOnews For You.

Host: And the final round is “Continue the Headline”. This week, teams, it’s news that all koreans are to have 1Gbps broadband by 2012: “The central government will put up 1.3 trillion won, with the remainder coming from private telecom operators. The project is also expected to create more than 120,000 jobs…”

Melmoth: … and in other news, Blizzard has reported a considerable jump in gold farming activity, anywhere from 119,999 to 120,000 accounts are suspected of being involved.

Zoso: … in order to make up for the loss of 120,000 man-years of productivity caused by universal 1Gb broadband.

Melmoth: … meanwhile London has announced that its plan to have a single 1Gbps line for the entire country in time for the 2012 Olympics was in fact too ambitious, and they have instead chosen to simulate the effect by having a naked drunken man come round and shout obscenities through people’s letterboxes.

Host: Goodnight!

Studio lights dim, theme tune plays.

Kiasacast Episode 2

For those of you who are not monitoring our podcast RSS feed or stalking us on the Twitterverse, brace your main hats and hang on to your sails, because we’re pleased to announce that it’s time for Kiasacast episode 2: The revenge of Kiasacast!

This episode of the podcast includes:

Listener’s mail

This Month In KiaSA, including:

   – Melmoth going back to Lord of the Rings Online and tempting Zoso with cosmetic armour (and hats)

   – World of Goo on WiiWare

   – Doing the Raidwarp Again

   – Mysterious publicity for Warhammer Online

   – The compression of end-game into a gear grind

   – Grand Theft Auto IV on the XBox360 and PC

Search term of the month, which we’re not daft enough to repeat here on the blog.

Book Corner, including:

    – Doctor Who: The Writer’s Tale

    – The Steel Remains

    – Who’s Afraid of Beowulf?

MUSIC BLAAAAST FROM THE GAMING PAAAAAST!

    – Can you identify the music from this episode’s show? Answers on a postcard, and then email that postcard to us.

   – Last episodes’s tune: Galaforce for the BBC B. Remix by Heartcore

Download Kiasacast Episode Two

How bugs get in to code.

Zoso and I chat at work, because it’s one of the very few things our work lets people do on our “state of the art” Intratubes. Here’s a snippet from today (straight from the messenger program albeit slightly cleaned-up) to give you a fascinating insight into how software is developed in our industry:

Melmoth:
Oh and arb wrote on Twitter “aiee, now I’ll be singing that ALL day!” when I mentioned Jamie and the Magic Torch with respect to our 80s Kid’s TV Theme band game. So yeah, I guess people do know that one.

Zoso:
I couldn’t give you a line past JAMIE! JAMIE! JAMIE AND THE MAAAAGIC TORCH!

But I could give you that one line for a good three or four hours straight…

Melmoth:
Eh heh heh! Ditto.

Melmoth:
“Jamie! Jamie! Jamie and the Magic Torch! mumble mumble mumble somethingthatrhymeswithtorch. ‘cos he’s Jamie, Jamie and the maaaaagic torch! Jamie! Jamie!…”

Zoso:
Eh heh heh! Forsooth.

Melmoth:
amie! Jamie!
Jamie and the Magic Torch.
Down the helter skelter, faster and faster
towards Cuckoo Land.

Wordsworth! Wordsworth!
Following hard behind.
Ready for adventure, always there to lend a paw or hand!

Mr Boo and all the others too,
the strangest people you’ve ever seen.
And the torch with it’s magical beam –
If I hadn’t really been there
I’d think that I was dreaming!

Jamie! Jamie!
No two nights are the same.
And life is one long glorious game
with Jamie.
Jamie and the Magic Torch!

Melmoth:
Oh that’s right, I just remembered it!

*cough*

Zoso:
That’s startling! Though your memory appeared to trim a character at the beginning, your brain must’ve not quite highlighted the whole thing…

Melmoth:
I don’t know what you mean!

Melmoth:
And I’ve just pasted the Jamie and the Magic Torch lyrics into my code…

Zoso:
I actually laughed out loud then…

Melmoth:
“Compiler sez no”

Melmoth:
Still, I think the user would see the funny side when, instead of this high priority warning symbol, they got the first few verses of a 1980s kid’s TV program on their display.

Kiasacast Episode 1

In what we believe is an unprecedented move, we at Killed in a Smiling Accident thought it might be interesting to try and send our voices through the internet in what we’re calling a “podcast”, combining the everyday words of “cast” from “broadcast” with “pod” from “podophyllin”, a brown bitter gum extracted from the rootstalk of the May apple (Podophyllum peltatum), so, encoded using fruit extract, it’s episode one of the Kiasacast!

In this episode, we take a look back at the events of 2008, or “flip back through the blog and talk about a few posts”. It’s our first time, as it were, so it’s a little shaky, but we get into the swing of things.

Subjects covered include:

  • Hellgate
  • Subscription numbers
  • The recurring cycles of MMOG blogging
  • Lack of giant robot MMOGs
  • Bonekickers!
  • The reason Age of Conan and Warhammer haven’t done too well
  • Guitar Heroism

Intro music: Galaforce for the BBC B microcomputer
Outro music: Galaforce remix by Heartcore

We’re not sure if it’ll become a regular thing, if nothing else watch (or indeed listen) out for a review of 2009 in a year or so!

Download Kiasacast Episode One