Undead doesn’t count, I’ve checked.
Just a quick update to present my character, who has been working tirelessly to keep secrets through the naturally occurring persuasive properties of the shotgun and dual pistols.
And yes, the astute amongst you many have noticed the subtle badge on her jacket. I am indeed playing a Templar, and just in case any one was wondering why, I suppose I’d better post this again:
I have to say it’s been an incredibly smooth launch by Funcom so far. There have been a few understandable hiccoughs due to the initial server load, with ‘pre-order’ items taking a while to turn up in one’s inventory, and the servers throwing the occasional thread-fart, but otherwise it’s been a surprisingly painless initial sortie. Such has been my experience, at least.
Now, back to keeping those secrets. So many secrets; so many keepers who aren’t me. I’m going to need a lot of ammunition.
A divine intervention.
Lots of talk on Twitter and elsewhere in the past few days regarding the first rumblings of the beta for The Secret World, which is finally (here’s some preliminary hype from two years ago) getting set to reveal itself to a select number of ‘testers’. Bonus irony points for how quickly the NDA is broken and a wiki with all the secrets of The Secret World is launched.
I’ll be interested to see if they’re honouring the automatic invites for those who were subscribed to Age of Conan way back when; I really should login to my Funcom account at some point and check.
However, a lot of discussion seems to be focussed primarily on deciding which faction to play. There are the Dragons, who look increasingly like the World of Warcraft Alliance of TSW, and the Illuminati, the only group whose name registers as an error with my computer’s spelling checker: a conspiracy I tell you! The Templars seem to be a less popular lot, so for those who may have forgotten, allow me to again perform the minor miracle of being someone who advertises their cause.