Category Archives: books

Reviewlet: Achtung Schweinehund!, By Harry Pearson

You can’t judge by looking at its cover, Bo Diddly assures us in a bid to convince that, despite looking like a farmer, he is, in fact, a lover. The cover of Achtung Schweinehund! features a British and German armoured car straight from the pages of a Commando comic, the back has that distinctive dagger, and blurb about a childhood spent re-enacting the Second World War. For the first part, that’s just what it is, reminiscences close enough to my own to provoke frequent laughter and a warm wave of nostalgia, but his childhood was around ten years earlier so also interesting in a sort of “compare and contrast” way. Arsenals of toy weaponry ranging from cowboy six-shooters to sparking laser blasters, Battle Picture Weekly and Commando comics, Action Men, legions of plastic 1:32 scale Airfix soldiers…

The second part, though, suggests that Diddly chap might’ve been on to something. As the author leaves childhood, the focus moves to more serious wargaming. Where he stuck with historical warfare, my divisions of plastic soldiers were joined by Star Wars figures and Orcs, I started on fighting fantasy books and roleplaying, then computers got involved. This presents something of irreconcilable difference, I sense. Pearson says:

The whole fantasy thing turns my stomach. To my mind, three men are responsible more than any others for the creation of this abhorrent perversion of the hobby: J. R. R. Tolkien, creator of Middle Earth, Robert E. Howard, creator of Hyboria (which was a kind of Middle Earth with breasts), and E. Gary Gygax, the mild-mannered Canadian inventor of Dungeons and Dragons. ‘All three of them should be put up against a wall and shot,’ I said to TK one day when I was feeling particularly aggrieved at World of Warcraft’s continued encroachment into our territory. He raised an eyebrow. ‘I think you’re getting a bit carried away there, mate’ he said. ‘Are you sure?’ I said. ‘Oh yes.’ TK said. ‘I mean, two of them are already dead. It would be a waste of bullets.’

Ironically, Gygax died while I was reading Achtung! Schweinehund, though I don’t think Pearson was in the area with a rifle. I’ve long said that some of the most heated flamewars on message boards are between people who fundamentally agree with each other, but get into vicious point-by-point rebuttals over exactly how they agree, so after bristling with incandescent rage over such heresy and writing a stiff letter to The Times Points of View White Dwarf magazine involving the line “why oh why oh why oh why oh why etc. (ps: I totally expected the pig, don’t you go trying to put one over on me, no piggy-wiggy)”, I figured hey, that’s the rich and diverse world of specialist interests (or, if you prefer, geekdom) for you. Fantasy vs Historical is another blood-feud over barely-perceptible-to-outsider differences to file alongside Metal vs Plastic, Collectors vs Wargamers, Marvel vs DC, PvE vs PvP, Hard Science vs Space Opera, Normal People vs LARPers (I kid, I kid, don’t hit me with foam-covered axes).

I don’t think it was just being put off by that quote, but I wasn’t so keen on the second part of the book. It meanders around somewhat, and where Pearson doesn’t care for fantasy, I don’t have a great interest in pre-mechanised 20mm miniatures. The bits and pieces about the history of wargaming, Napoleonic dioramas and such are fairly dry, and I’d mostly picked up elsewhere. The descriptions of fellow enthusiasts and characters, the embarrassment of such a terminally uncool hobby and hiding it from “normal” people, ring true enough, but though there’s a few funny moments on the whole I found it tended more towards the depressing than the heart-warmingly eccentric, particularly the gamer, alone in a squalid house stuffed to the point of structural failure with metal figures. It drifts off rather after the promising start; overall, not bad, but not brilliant.

Reviewlet: Last Argument of Kings by Joe Abercrombie

No spoilers here as, amongst other people, Zoso hasn’t had a chance to read it yet.

I’ve just finished reading the third book of Joe Abercrombie’s First Law trilogy. The entire series has been an astonishingly enjoyable read from start to finish. There’s plenty to talk about and I hope to craft a more substantial discussion later on, once more people have had a chance to read it. However, if you’re looking for a new fantasy author to try, I couldn’t recommend Joe Abercrombie highly enough.

This is, however, a reviewlet, so how to describe the book without giving things away? Well, Abercrombie helps with that too (the man thinks of everything), by having one of his characters provide a small description of what the book is not:

‘I’ve been trying to get through this damn book again.’ Ardee slapped at the heavy volume lying open, face down, on a chair.
The Fall of the Master Maker,’ muttered Glokta. ‘That rubbish? All magic and valour, no? I couldn’t get through the first one.’
‘I can sympathise. I’m onto the third and it doesn’t get any easier. Too many damn wizards. I get them mixed up one with another. It’s all battles and endless bloody journeys, here to there and back again. If I so much as glimpse another map, I swear I’ll kill myself.’

In the First Law trilogy there are wizards, but not too many; there is but one traditional heroic journey, and although it is bloody, it is not endless; there is little magic, but also little valour; and there are no maps.

Joe Abercrombie has taken many of the best parts of Tokien’s work and turned it on its head, creating an audacious adult fantasy work that would be better suited to the direction of Quentin Tarantino than Peter Jackson if it was ever adapted for film (one can only hope).

As I mentioned earlier, I hope for further discussion in future posts, but for now take this as one highly recommended trilogy.

Reviewlet: Halting State by Charles Stross

I first heard about Charlie Stross a few years back when, within the space of a couple of days: I’d been browsing around e-books and found he’d made Accelerando available under a Creative Commons license, I was Googling around Githyanki for some reason (I think they’d turned up in Neverwinter Nights 2) and found he’d created the AD&D version of them, and then an old schoolfriend blogged about enjoying the paper version of Accelerando. That all led me to his rather splendid blog, and with further meanderings to evidence of extraordinary geek cred.

Ironically, though Accelerando has been sitting on my PDA for a couple of years now, I still haven’t got round to actually reading it; I started with A Colder War online, then The Atrocity Archives, wonderful spy thrillers with added Cthulhu Mythos. Towards the end of last year, he released extracts from Halting State, a near-future novel that starts with a robbery in an MMOG. Say no more, obviously I picked it up straight away. Well, OK, not quite straight away, I got distracted by something (probably the next thing that turned up in the RSS reader) and forgot for a bit, then got as far as sticking it on my Amazon wishlist (or “vast pile of stuff I’ve found references to somewhere or other that look brilliant, but I can’t just go ahead and get the whole lot what with, y’know, money and time and storage space all being finite and that, and so it all piles up and then you go to actually buy some of it but get paralysed by choice and it’s a toss up as to whether you abandon the whole idea and play Peggle or frenziedly click for a while then pass out coming round only when a postman knocks on the door with a parcel of several books, a 2Gb memory card that you don’t strictly need but heck for less than a fiver it’d be rude not to, a coffee maker, a sonic screwdriver LED torch, that Medieval Total War expansion pack you never quite got round to at the time, and an electric toothbrush”-list, as I like to call it. Though I’ll concede “wishlist” is slightly snappier.) Fortunately I then saw it in a bookshop in town, where paralysis of choice was reduced to a slight limp of minor indecision, and I made it out with just Halting State. And a small selection from the 3-for-the-price-of-2 offer. And a large cappuccino and a muffin from the coffee shop. And a novelty bookmark.

Anyway! On to the actual book. Halting State chucks you straight in to 12-years-from-now very skillfully; I can’t remember anything sticking out and shouting “it’s the FUTURE with LASERS and JETPACKS and stuff”, the changes are mostly subtle, and utterly believable. Stross’ Tech Lab article for the BBC is a good primer for some of the ideas. The initial set up, in the extracts available from his site, is slightly hard going as you’re introduced to a lot of people in second person narrative switching between three characters. After that, things settle down a bit and you start to get a handle on what’s going on, but then stuff really kicks off and we’re off down the rabbit hole, keep your hands and feet inside the carriage. I’m going to need to give it a second read, as the twists and revelations come pretty thick and fast.

It’s quite jargon heavy, and if you’re not up with MMOs and techspeak you might struggle, but I loved it. If you’re a MMOGer, and you like near future thrillers, what’re you waiting for? Add it to your wishlist now! (And don’t forget that four gig USB stick while you’re there…)