Dogs are better than human beings because they know but do not tell.

bioware, mass effect, melmoth, mmo, swtor No Comments »

There’s something about Mass Effect 2 not having an obvious key bind for screenshots that is nagging at me. Silly, I know, but it does. It’s like a small dog, yip yip yipping away in the back yard of my mind, bouncing up and down at the fence of my reason and trying to get my attention. The problem is that it sets off all the other dogs of deliberation in my mind. Now I have cause to think about the fact that Bioware have streamlined the inventory system to almost non-existence, something which veers very much towards the console end of the Console – Normal – Fiddly – Needs A PC With Seven Input Peripherals end of the HCI spectrum; that’s a big shaggy dog, hoof hoof hoofing while standing on its hind legs with two huge paws pulling at the fence of reason. Then there’s the general lack of micromanagement required of your team members when in combat: simply point and assign one key or, more importantly, one scarce button resource, for each of the two companions; a scrawny mutt, howling and trying to dig its way under the fence. There’s also the combat, which flatters the fast action of Gears of War with its imitation whilst paying only token respect to the tactical deliberations of Knights of the Old Republic; a sleek dog that spends its time running in ever faster circles around the fence line, barking all the while.

This canine cacophony is driving me to distraction, and so I have to feed the dogs of deliberation, in order to silence them, if only for a little while. So excuse me while I publicly deliver them their food for thought: Bioware are going to bring Star Wars: The Old Republic to the consoles. I know. I know. There’s no evidence for it, and what little evidence there is points against the fact – for example, HeroEngine offers no support for anything other than the Windows platform, as far as we know – and yet the thought persists. Blizzard have always supported the Mac platform with their games wherever they could, and World of Warcraft was faithfully released for that platform, and a fine implementation it was too. Bioware are consistently getting their RPGs onto the console platform with considerable success; wouldn’t it make sense for them to release their biggest undertaking yet on those platforms too, and thus reap the benefits of a wider audience?

Bioware could take MMO popularity to even greater heights, as Blizzard did before them, if they can deliver a top tier MMO to both the PC and the console market.

Ah, peace: the dogs of deliberation are muzzled once more.

Until the next foolish notion lets them out.

Posted by Melmoth at 2:47 pm

The man on top of the mountain did not fall there.

bioware, blizzard, melmoth, mmo 4 Comments »

I’m wondering what Blizzard will release as a counter to Bioware’s Star Wars: The Old Republic; it is still my belief that they aim to time their game releases around those of their major competitors in order to cause maximum disruption, and thus not allow said competition a free run at gaining a foothold on the subscriber mountain. Many companies have tried to climb that mountain, and always there has been Blizzard, a few feet above, putting the Boot of Marketing in their faces and firmly but relentlessly pushing until yet another pretender to the title of King of the Mountain falls. Some MMO companies are sensible enough to not climb too quickly and use safety ropes on the way up, and thus when they fall they remain swinging, albeit helplessly, at the lower levels. Many others have fallen to their doom.

With SW:TOR looking to be heading towards an ‘11 release date, what wrench will Blizzard throw in to the machine? Will they reserve Cataclysm for the duty, announcing later this year a delay to the expansion in order to ‘further improve the content’? I think that’s entirely feasible given the much-vaunted scope of work that is being undertaken.

Or will they, towards the end of this year, drop the bombshell announcement of their new MMO to be put into beta next year?

I imagine it will be the former, but I do wonder just how seriously Blizzard are taking the competition from Bioware: should they choose to use Cataclysm as their wrench and find that SW:TOR crushes it effortlessly between the cogs and gears of its own intractable machine, Blizzard will have that much more difficult a time regaining a footing with their new MMO against the newly established King of the Mountain.

The recently rumoured details of Blizzard’s new MMO, be they truth or fiction, come to light now, after Blizzard have managed to keep things pretty much entirely under wraps up to this point. Could this be the very first trickles of water leaking through those gigantic bulging, straining walls that dam the potential flood of hype water sitting behind? Did Blizzard themselves make the hole; have they armed the charges at the base of the dam; do they stand poised, detonator in hand, ready to unleash hype hell?

I think 2010 will probably not be a great year for MMO releases, but as far as MMO hype is concerned it’s going to be biblical, and the company that has built the biggest ark will find itself perched on top of the subscriber mountain when the floods subside.

Posted by Melmoth at 7:50 am
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