Hey, you! Remember those games from when you were younger? They were brilliant, weren’t they? Especially that one, you know, the one that was totally your favourite and the best game ever, and you’d play it with your friends and times were simpler then and happier and the sun was brighter and the days lasted longer and everything was better not like these days I mean have you heard that modern music it’s all noises you can’t even hear the words and you wouldn’t dare go out on the streets after dark and you’re stuck in a dead end job and you run and you run to catch up with the sun but it’s sinking racing around to come up behind you again the sun is the same in a relative way but you’re older shorter of breath and one day closer to death. If only games were like they used to be, everything would be better, but they don’t make games like that any more.
Or… do they? Through the power of Kickstarter a magic time tunnel has opened to the 1990s and every game you ever liked is getting a sequel, direct or spiritual, so KiaSA Productions are getting in on the act as well. Unfortunately we don’t have a solid pedigree of classic games to build on, so we’re launching a Kickstarter for Metastarter: The Nostalgia-Heavy Kickstarter RPG.
Create your party! Roll up a party of one to six game industry legends choosing from classes including Designer, Artist, Programmer, Composer, or advanced classes such as the Maverick Genius who receives a boost to the Add Innovative Features skill, but suffers a constant Wild Overpromise debuff.
Select your portfolio! Make deep tactical choices as you select the back catalogue of your team; did they produce a couple of mega-hits, or a long running series that was generally favourably received? Oddball cult favourites, or lots of mainstream sales but little longevity? With a limited number of Cachet Points you’ll have tough decisions to make.
Get Kickstarting! Once the team is assembled select a classic game genre that’s far less popular these days, and launch your Kickstarter! Set a target amount, create a promotional video, decide whether to include ‘A Secret Moonbase (on the actual moon) For All Players’ as a $2.4 billion Stretch Goal, and watch the money roll in!
Launching the Kickstarter campaign is just the beginning of Metastarter, though; fight for industry press coverage, try and create a buzz via social media, deal with trolls who still hold grudges over a patch that fixed an exploit on one of the team’s previous games in 1994, face the logistical issues of shipping the $417 reward level unique limited edition hand-drawn commemorative tea-towel and napkin set around the world, can you beat the $3,336,371 top score? Find out, in Metastarter: The Nostalgia-Heavy Kickstarter RPG, not coming soon to Kickstarter or any other crowdfunding platform!
Also be sure to look out for the sequel, Releasing A Kickstarted Game To Inevitable Disappointment As Nothing Can Possibly Live Up To The Idealised Perfection Fans Have Had In Their Heads For The Last Ten Years, due in 12-18 months!
Awesome Floyd reference :)
I’ll buy that Moonbase for $417!
Or was that not the plan?
I’d settle for a Space Station, I AM a realist after all!