Daily Archives: June 30, 2012

Three may keep a secret, if two of them are dead.

Undead doesn’t count, I’ve checked.

Just a quick update to present my character, who has been working tirelessly to keep secrets through the naturally occurring persuasive properties of the shotgun and dual pistols.

And yes, the astute amongst you many have noticed the subtle badge on her jacket. I am indeed playing a Templar, and just in case any one was wondering why, I suppose I’d better post this again:
Templar Forever
I have to say it’s been an incredibly smooth launch by Funcom so far. There have been a few understandable hiccoughs due to the initial server load, with ‘pre-order’ items taking a while to turn up in one’s inventory, and the servers throwing the occasional thread-fart, but otherwise it’s been a surprisingly painless initial sortie. Such has been my experience, at least.
Now, back to keeping those secrets. So many secrets; so many keepers who aren’t me. I’m going to need a lot of ammunition.