Daily Archives: June 19, 2012

Overheard in /LFG

“LFT for dungeon”
“LFT? What does that stand for?”
“Looking For Tank”
“I don’t think so, sunshine. This is a flexible game, a utopia of endless choice, free from the pigeonholing that bedevils other systems and their restrictive roles, we’ll have none of that nonsense.”
“Oh, all right. LFP (Looking For Player) for dungeon…”
“That’s better”
“… WHSSAASTTATATAOMTBTAHFSSAACBAACOAAWTATTAOAMOTDTWSRFTAAWDOBOFSIEIATATFSGOAA.”
“Huh?”
“… who has selected skills and abilities such that they’re able to attract the attention of monster-type-beast things, and has further selected skills and abilities, complemented by an appropriate choice of armour and weaponry, that allow them to absorb or avoid much of the damage that would surely result from the aforementioned attention with damage output being of frankly secondary importance, except insofar as to achieve the first-specified goal of attention attracting. PST.”