M: Alright Mr Z, we’ve been playing in a recent press beta event, so what do we think about this so called Guild Wars 2, if that even is its real name.
Z: It’s not really a name is it?
M: ‘Guild Wars 2’ ?
Z: Indeed, it somewhat fails to convey the majesty and beauty of the game which lies hidden beneath that veil of ponderous nomenclature.
M: So we propose a different name?
Z: Absolutely so, and so absolutely. Something which does not belie the noble spirit and thrilling adventure which is found in this gamiest of games.
M: Such as?
M: Guild Wars: Neville?
Z: No, just Neville. I think that is a name which covers all the necessary bases required by an MMO of this magnitude.
M: Very well, so what do we think of it? I, for one, thought there were a few too many radishes.
Z: It was quite radishy, was it not?
M: I mean, there were radish people, radish houses, a giant minefield of explosive radishes. Three out of the five skills on my warrior’s hotbar were radish based…
Z: Ah, but were you not wielding a radish in your main hand at the time?
M: Well, yes of course, what other weapon could there be for the savage combatant?
Z: I myself prefer a radish in the off-hand, matron, thus leaving my main hand free to wield the more versatile glaive-glaive-glaive-guisarme-gooseberry
M: Well, each to their own. At least Neville 2…
Z: No, no; just ‘Neville’.
M: At least ‘Neville’ allows for a wide range of weapons within a class, although locking certain class play-styles to certain weapons may prove awkward in the long run.
Z: Speaking of ear plugs, what did we think about the World vs World vs World combat?
M: I thought they did rather well to find an arena that could hold three worlds, and frankly it was exactly the spectacle one would imagine it to be. When that one world took the folding table and smashed it over the back of that other world, while the third world leapt from the top rope and did a powerbomb on the world with the folding table? That was pretty neat.
Z: I’m just not sure about those leotards.
M: I suppose the various worlds did look a bit silly in all that figure-hugging lycra…
Z: No, ‘leotard’. Not sure about it. It should sound like leopard, but it has delusions of grandeur and affects a ridiculous pronunciation. I bet it drives a Range Rover Sport and lives in Wilmslow. Stupid leotards.
M: Right you are. But let’s talk more about Neville.
Z: Lovely fish and chips.
Z: Neville. Owns the restaurant at the end of the road. Does a mean cod in batter.
M: Ah, no, the other Neville, the one you stayed up all night playing with over the weekend.
Z: I never! This Neville sounds like a lascivious slattern!
M: I’m talking about Guild Wars 2.
Z: You mean Neville?
Z: Well why didn’t you say so? All this talk of midnight philandering with strangers…
M: I wasn’t quite sure about the starship combat – didn’t really seem to fit in with the general magi-punk setting outlined in all the preview videos.
Z: It certainly was a curious addition, although perhaps they’re trying to capture some of the Star Wars: The Old Republic market. The fact that you can customise your spaceship is a positive, however.
M: Absolutely. But basing all the starship designs around the 1948 Bristol 400, albeit in an incredibly painterly style, is somewhat odd. I gave mine a fur-lined steering wheel though – fallalish.
Z: Another feature I enjoyed was that of the dynamic rifts which appear across the land.
M: Oh yes, most interesting. Did you notice that they happened to be in the form of Arthas Menethil’s spread buttocks.
Z: Really? That’s genius, I hadn’t ev…
Melmoth: I say, what the dickens?!
Z: Leg it!
Zoso: Who the blarmed blazes was that?
Melmoth: I’ve really no idea. I mean, they looked almost exactly like us, except for the evil-looking twirly moustache and black eyeliner.
Zoso: I quite like my twirly moustache, it’s not that evil is it?
Melmoth: No more than my black eyeliner. D’you get into the Guild Wars 2 press beta?
Zoso: Nah, I think it’s meant for, y’know, press and fan sites.
Melmoth: And we’re not a fan site?
Zoso: You wrote an entire post satirising their artistic justifications for skimpy armour design.
Melmoth: I just think they have something against twirly moustaches and black eyeliner, which is rich coming from a company that called their game Guild Wars 2.
Zoso: Well quite; I think it’s clearly a Leslie, or maybe even a Clifford Prodger.
Melmoth: I certainly think it’s trying to live up to being a Clifford Prodger, let’s hope that all the genuine gushing beta preview reports are true.
Zoso: And that we do indeed have a most magnificent Clifford Prodger on our hands.
Melmoth: I wouldn’t mind having a Clifford Prodger on my hands, that’s for sure.
Zoso: Yes, I’ve heard the rumours.