“I will tell you something strange that happens though, and has never happened for me before anywhere in the genre; whenever I enter a tough room I always reach up to quicksave. That’s weird, right? The game is filed mentally as “single player,” despite all the evidence to the contrary.
That’s quite a trick.”
— Jerry Holkins of Penny Arcade on Star Wars: The Old Republic
There’s not much that I can add, except that I’ve also done exactly the same thing several times in Star Wars: The Old Republic. And found myself somewhat sad each time that I couldn’t save.
I had put it down to playing Skyrim non-stop for weeks (that’s game time) beforehand, an RPG where one generally has at least one finger surgically connected to the quick save key (preferably a second for backup in case you need to save while the first save is still going through) and fast save-reloads have evolved beyond simple muscle memory into something programmed into the player’s genetic code.
But now that someone else has put voice to the curiosity, I’m no longer so sure of the Skyrim connection. It’s an interesting phenomenon nevertheless, and it’s never happened to me in an MMO before, as far as I can recall; I wonder how many other players have experienced this effect in SWTOR.