One of the joys of gaming is the scope, from immersing yourself deeply in a virtual world or taking centre stage in an epic story to blowing stuff up and giggling. With generally smaller chunks of available time recently I’ve been erring towards the latter rather than the former, as MMOGs do tend to need a good hour or three to get anywhere, especially if coordinating with others. Just firing up Age of Conan, the launcher seemed to spend an interminable time on some internal check before it even gave the option of a “Start” button to load the game. It’s one of those relative things, almost certainly seconds rather than minutes (I never thought to get a stopwatch on it), hardly an issue like reaching level three of Operation Wolf on the Amstrad CPC464 when the joy of beating that git boss in the jungle was tempered by the knowledge you had to press “Play” and wait another few minutes for the next level to load, die in 30 seconds and have to rewind for level one again, but when you want to get on and play something then the fewer barriers the better. The prosecution presents Borderlands, m’lud, which decides you need to sit through three or four short videos of company logos with no way of skipping them until you either make an arcane tweak in some .ini file to disable them, or smash your PC with a massive hammer screaming “I THINK YOU’LL FIND *THIS* IS THE WAY IT’S MEANT TO BE PLAYED”. I like to think of it as recognition of time as a commodity that seemed endless as a child but becomes more precious with each passing year, but maybe it’s just a symptom of the ever-declining attention span of the human race as we desperately paw at flashing screens for constant stimulation, ideally involving cats and pianos
For rapid action I’ve tended to opt for a quick mission or two in Just Cause 2, or more often a few battles in World of Tanks. Both start up and get you into some action with minimal faff; with about three clicks from the desktop World of Tanks will get you into a fight; an inconsequential fight in the grand scheme of things, unless you’re engaging in the clan warfare system that involves controlling territory (I’m not, sounds a bit like hard work really), but immediately absorbing. If anything I wouldn’t mind it taking ever so slightly longer over the matchmaking; the current system seems a touch broad, especially in the latter tiers. It’s probably selective memory, like the other queue at the supermarket always moving quicker, but I seem to end up on the bottom of a three or four tier spread of tanks more often than the top. Sometimes you also end up with a tank you just don’t get on with; I thought I’d work towards the Panther, being such an iconic tank and all, and recently bought a VK3001(P) German tier VI medium tank to find it starts out with a distinctly underwhelming gun that barely damages stuff in its own tier, let alone tier VIII Super Beasts of Doom. Course I can’t upgrade it straight away, better guns need a new turret that costs a stack of experience, which will no doubt need the tracks to be upgraded as well… That said I have killed one Tiger I with it, but only because it was hiding behind a giant rock with two of our team on the other side; as it started edging one way around to confront my comrade I nipped around the other and shot it at point blank range in the weak rear armour for about 10% damage, while the other friendly tank reversed to keep out of the way of the main gun, causing the Tiger to advance further while I kept behind it getting another shot or two off; he then started turning his turret (fortunately quite slowly) so I reversed out of the way and the other friendly tank advanced to get a couple of shots as we coordinated tactics like the military wing of the Chuckle Brothers; “to me, to you”…
Teams as a whole tend to balance out though, like Tobold and Warsyde I’m finding the overall results are ending up near 50/50. I suspect you could boost your chances by playing with friends in a platoons, though not massively as platoons are limited to three members in 15-a-side battles. I’ve managed to team up a few times rather splendidly with fellow bloggers & commenters, though the chat system is a bit low-key, starting a new minimised window at the bottom of the screen that I’ve completely missed several times when jumping straight from battle to battle. Still, I’ve found the general players in random matches pretty decent on the whole, only once in hundreds of battles have team-mates really got on my wick when I managed a dazzling flanking manoeuvre, took out a couple of SPGs in the base before being finished off by a tank destroyer, and the two heavy tanks who could’ve swept in and easily destroyed the last couple of enemy units were bickering in chat about who’d got in whose way and alt-tabbing to post on the forums about the heinous slight. Course there’s always a few people who get frustrated and helpfully let everyone know their death was entirely the fault of their LOL NOOB IDIOT TEAM, often directing their wrath at those most foul cowards the “campers” (more irregular verbs: I painstakingly select an optimal tactical position for a masterful ambush, you hang around at the back and snipe, he is a camping lamer). They probably intend it as a mortal insult, but being a child of the 80s I can’t help but associate “campers” with Ruth Madoc and a chime bar and have to suppress the urge to reply “ho-de-ho!”
I’d still like to get over to Evendim in LotRO, and shift a load of structures around to set up a large shipyard in PotBS, and possibly even log in to Star Trek Online that I couldn’t help but pick up in the recent Steam sale, but first just a couple more matches on the long road to getting an 88mm gun on that VK3001(P)…
Nice post :)
WoT is good for that ‘I’ve only got a few moments and I want to kill someone’ urge, I agree.
I wish I’d have re-read that post of mine a few times as I’m still pushing forward with the Russian TD line and still not having great success.
Like you I wanted one of the legendary tanks as well, only I chose the Tiger. I’m almost done maxing out the VK?????(H) which is affectionately known as the ‘Baby Tiger’ as they are the same tank (basically).
The matchmaking system, I agree, does seem to be a bit skewed at the moment as compared to beta. You are not alone in thinking you are often at the bottom of the pile. When my SU-100 (Tier 6) was very casually destroyed and run over by a Tier 10 German TD I thought things were getting pretty stupid. This was confirmed when my Marder III (German Tier 3) faced off against Tiger tanks (Tier VII) and though see that +/- 4 tiers is the norm it’s a bit imbalanced in those cases.
The 50% rule is about right and what others seem to find as well. Platooning helps (I went from 35% to 50% in my TD with platoons) but what really makes a difference is voice-coordination. Our clan is a team-speak clan and three coordianted tanks can make a difference to a battle. That said my stats are still 51% overall win atm.
You also really need to find a tank to suit your playstyle. I am finding that I do well with tanks that have a good deal of frontal armor because I just can’t resist popping out and trying to get that kill when I should likely stay put. Hence the lack of success with the thinly-plated Russian TD’s. With the Baby Tiger I am currenlty at around 60% win.
….and for readers who may be unaware the Baby Tiger has a 100 frontal armor rating which is very high (50 for the SU-100).
I’ve had several WoT matchs over the last few days with the token rookie tank shows up against Lowes and Tigers. Usually amusing as the other team will broadcast that they have no intention to shoot the loltractor (though they always do).
SEE! This is why I can’t get into WoT. I’m forced to play (when I say forced I mean choose to because I’m stingy) with these tractors. They aren’t tanks! They are bicycles dressed in cardboard with a gun sticking out at the front. I’d probably have more success by running around on foot sabotaging tanks with sticky bombs.
I hate being the newb. :<
“They aren’t tanks! They are bicycles dressed in cardboard with a gun sticking out at the front.”
Hey now, there’s no need to insult bicycles, they haven’t done anything to you.
@Gankalicious I know what you mean about taking unwise shots, I find it really hard to resist even when looking at the front armour of a Tiger II in a light tank…
@Kodoru I always think a tier one tank that gets platooned in to an insane battle is doing well if it survives the initial chaos without getting run over by something ten times its size!
@Blaq There’s definitely initial pain until you can upgrade a few bits then move to tier two, then it’s brilliant. Then you get in to tiers three and four and as Pid points out it can be much, much worse…