For those of you who are not monitoring our podcast RSS feed or stalking us on the Twitterverse, brace your main hats and hang on to your sails, because we’re pleased to announce that it’s time for KiaSAcast episode eleven.
This episode of the podcast includes:
– Radio KiaSA presents David Ragefury and Steve Wiseman
– Games which one of us is playing but the other one isn’t, including::
– Pirates of the Burning Sea
lol….Nice one! My next post (scheduled for tomorrow morning) states how much I was looking forward to episode 11 from you guys. Ask and you shall receive I guess :)
Two specific reasons why Rift didn’t hook me: I prefer the farmer saves the world cliche…the immediacy of intense conflict was quite a turn off. I want a quiet village with the storm clouds on the horizon…a measured journey to war. Also, my 1st cleric build gave me a ranged aoe attack that caused me to die on my 1st three pulls playing the game. Crazy poor combat mechanic design which makes me doubt Trion’s ability to balance an infinite number of careers.
You made me try to find a reason about Rift…great podcast, great topic…y’all made my housework go by in a blur. Thanks for free content :)
@Gankalicious: Oh yes, we patented Prescient Podcasting a few years back when we predicted its usefulness.
@Jim: Indeed, Rift is definitely more in the vein of WAR’s ‘All Combat, All the Time’, than WoW’s ‘Hero Journey’. And the combat does require a more careful pulling strategy, which harkens back to past times, but doesn’t necessarily have to be a Bad Thing; I can imagine that it will be quite off-putting to many, however.
And thanks to you both for the compliments about the show, it’s much appreciated.