<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: The Magnificent  Four</title>
	<atom:link href="http://www.kiasa.org/2009/11/16/the-magnificent-four/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.kiasa.org/2009/11/16/the-magnificent-four/</link>
	<description>Just these guys, you know.</description>
	<lastBuildDate>Fri, 12 Mar 2010 17:35:09 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.9.2</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: VatecD</title>
		<link>http://www.kiasa.org/2009/11/16/the-magnificent-four/comment-page-1/#comment-3735</link>
		<dc:creator>VatecD</dc:creator>
		<pubDate>Sun, 22 Nov 2009 01:33:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.kiasa.org/?p=3025#comment-3735</guid>
		<description>Yeah, I&#039;m not a big fan of party limits, either, but....

I made the mistake of fiddling with the party size limit in Neverwinter Nights 2. Apparently, all the extra spell effects and animations caused my video card to overheat and die. Not a mistake I&#039;ll be making again ;^)</description>
		<content:encoded><![CDATA[<p>Yeah, I&#8217;m not a big fan of party limits, either, but&#8230;.</p>
<p>I made the mistake of fiddling with the party size limit in Neverwinter Nights 2. Apparently, all the extra spell effects and animations caused my video card to overheat and die. Not a mistake I&#8217;ll be making again ;^)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tuncal</title>
		<link>http://www.kiasa.org/2009/11/16/the-magnificent-four/comment-page-1/#comment-3730</link>
		<dc:creator>Tuncal</dc:creator>
		<pubDate>Wed, 18 Nov 2009 18:15:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.kiasa.org/?p=3025#comment-3730</guid>
		<description>I agree. And because I really can&#039;t think of any encounter in the game where more damage/healing/crowd control isn&#039;t useful, my suggestion is to petition Bioware to remove all extra characters until we&#039;re left with a static party of four. After all, making sense on every minor quibble is so much more important than variety and re-playability. If they don&#039;t agree, I think we should boycott them!!</description>
		<content:encoded><![CDATA[<p>I agree. And because I really can&#8217;t think of any encounter in the game where more damage/healing/crowd control isn&#8217;t useful, my suggestion is to petition Bioware to remove all extra characters until we&#8217;re left with a static party of four. After all, making sense on every minor quibble is so much more important than variety and re-playability. If they don&#8217;t agree, I think we should boycott them!!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Zoso</title>
		<link>http://www.kiasa.org/2009/11/16/the-magnificent-four/comment-page-1/#comment-3725</link>
		<dc:creator>Zoso</dc:creator>
		<pubDate>Tue, 17 Nov 2009 12:44:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.kiasa.org/?p=3025#comment-3725</guid>
		<description>Yup, it was the Redcliffe attack, and I lost one of the NPCs too.  Managed to keep him alive for a while with healing spell spam, but he just seemed to be prime target for everything...</description>
		<content:encoded><![CDATA[<p>Yup, it was the Redcliffe attack, and I lost one of the NPCs too.  Managed to keep him alive for a while with healing spell spam, but he just seemed to be prime target for everything&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Bronte</title>
		<link>http://www.kiasa.org/2009/11/16/the-magnificent-four/comment-page-1/#comment-3724</link>
		<dc:creator>Bronte</dc:creator>
		<pubDate>Tue, 17 Nov 2009 11:44:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.kiasa.org/?p=3025#comment-3724</guid>
		<description>I wonder if someone can create a mod allowing you to have as many party members as you can fit on your screen. I think that will be pretty damn awesome.

I am assuming you are talking about the Redcliffe undead assault. How many NPC&#039;s did you manage to keep alive during battle? I kept everyone alive, except one. But that bastard I just couldn&#039;t get to in time no matter how I tried to do it.</description>
		<content:encoded><![CDATA[<p>I wonder if someone can create a mod allowing you to have as many party members as you can fit on your screen. I think that will be pretty damn awesome.</p>
<p>I am assuming you are talking about the Redcliffe undead assault. How many NPC&#8217;s did you manage to keep alive during battle? I kept everyone alive, except one. But that bastard I just couldn&#8217;t get to in time no matter how I tried to do it.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Victor Stillwater</title>
		<link>http://www.kiasa.org/2009/11/16/the-magnificent-four/comment-page-1/#comment-3723</link>
		<dc:creator>Victor Stillwater</dc:creator>
		<pubDate>Tue, 17 Nov 2009 05:55:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.kiasa.org/?p=3025#comment-3723</guid>
		<description>I completely agree with this assessment. Of course, I only had four characters when I did this, but if I had more, I would have loved to have them for the fight.</description>
		<content:encoded><![CDATA[<p>I completely agree with this assessment. Of course, I only had four characters when I did this, but if I had more, I would have loved to have them for the fight.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
