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	<title>Comments on: One murder makes a villain, millions a hero.</title>
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	<link>http://www.kiasa.org/2009/10/29/one-murder-makes-a-villain-millions-a-hero/</link>
	<description>Just these guys, you know.</description>
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		<title>By: Melmoth</title>
		<link>http://www.kiasa.org/2009/10/29/one-murder-makes-a-villain-millions-a-hero/comment-page-1/#comment-3662</link>
		<dc:creator>Melmoth</dc:creator>
		<pubDate>Fri, 30 Oct 2009 07:11:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.kiasa.org/?p=2887#comment-3662</guid>
		<description>&lt;i&gt;Trade [3]: WTB Immersion, have mats. Willing to trade for Frustration. PST.&lt;/i&gt;</description>
		<content:encoded><![CDATA[<p><i>Trade [3]: WTB Immersion, have mats. Willing to trade for Frustration. PST.</i></p>
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		<title>By: Capn John</title>
		<link>http://www.kiasa.org/2009/10/29/one-murder-makes-a-villain-millions-a-hero/comment-page-1/#comment-3661</link>
		<dc:creator>Capn John</dc:creator>
		<pubDate>Thu, 29 Oct 2009 14:47:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.kiasa.org/?p=2887#comment-3661</guid>
		<description>Warsong Lumber Camp in Ashenvale. The workers are slaving away while supervisors oversee the work...as wolves &amp; spiders wander quite happily among them. 

Then you turn up and even if you&#039;re an Orc, exactly like the other Orcs, the wolves do not hesitate to attack you. You can be a level 80 and able to incinerate the wolves just by sneezing on them, and yet they&#039;ll ignore the lower level, less powerful guards and attack you. 

I&#039;ve got your immersion right here, buddy. Snap! Hear that? That was your immersion. Yeah, that&#039;s right; it&#039;s broken.</description>
		<content:encoded><![CDATA[<p>Warsong Lumber Camp in Ashenvale. The workers are slaving away while supervisors oversee the work&#8230;as wolves &amp; spiders wander quite happily among them. </p>
<p>Then you turn up and even if you&#8217;re an Orc, exactly like the other Orcs, the wolves do not hesitate to attack you. You can be a level 80 and able to incinerate the wolves just by sneezing on them, and yet they&#8217;ll ignore the lower level, less powerful guards and attack you. </p>
<p>I&#8217;ve got your immersion right here, buddy. Snap! Hear that? That was your immersion. Yeah, that&#8217;s right; it&#8217;s broken.</p>
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		<title>By: Melmoth</title>
		<link>http://www.kiasa.org/2009/10/29/one-murder-makes-a-villain-millions-a-hero/comment-page-1/#comment-3660</link>
		<dc:creator>Melmoth</dc:creator>
		<pubDate>Thu, 29 Oct 2009 12:30:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.kiasa.org/?p=2887#comment-3660</guid>
		<description>@Riknas: I always loved the wolves in WoW: they would run over and kill a rabbit, then run back and stand beside the deer they were ignoring beforehand. They&#039;re just petulant bastards, although that&#039;s probably more genuine character development than you&#039;ll ever get with Arthas.

Perhaps as part of the Cataclysm, Blizzard should have any remaining rabbits gang up as though they were in a post-apocalyptic game such as Fallen Earth, dress them in spiky leather and goggles and have them hunt the remaining wolves for sport.

@Stabs: &quot;The greatest trick the devil ever pulled was convincing man that he didn&#039;t exist. That and the belief that phat loots are worth killing for.&quot;
&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;-- Usual Suspects, Director&#039;s Cut </description>
		<content:encoded><![CDATA[<p>@Riknas: I always loved the wolves in WoW: they would run over and kill a rabbit, then run back and stand beside the deer they were ignoring beforehand. They&#8217;re just petulant bastards, although that&#8217;s probably more genuine character development than you&#8217;ll ever get with Arthas.</p>
<p>Perhaps as part of the Cataclysm, Blizzard should have any remaining rabbits gang up as though they were in a post-apocalyptic game such as Fallen Earth, dress them in spiky leather and goggles and have them hunt the remaining wolves for sport.</p>
<p>@Stabs: &#8220;The greatest trick the devil ever pulled was convincing man that he didn&#8217;t exist. That and the belief that phat loots are worth killing for.&#8221;<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&#8211; Usual Suspects, Director&#8217;s Cut</p>
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		<title>By: Stabs</title>
		<link>http://www.kiasa.org/2009/10/29/one-murder-makes-a-villain-millions-a-hero/comment-page-1/#comment-3659</link>
		<dc:creator>Stabs</dc:creator>
		<pubDate>Thu, 29 Oct 2009 12:03:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.kiasa.org/?p=2887#comment-3659</guid>
		<description>God meant us to murder mobs.

If he hadn&#039;t he would never have given them shinies to drop for us.</description>
		<content:encoded><![CDATA[<p>God meant us to murder mobs.</p>
<p>If he hadn&#8217;t he would never have given them shinies to drop for us.</p>
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		<title>By: Riknas</title>
		<link>http://www.kiasa.org/2009/10/29/one-murder-makes-a-villain-millions-a-hero/comment-page-1/#comment-3658</link>
		<dc:creator>Riknas</dc:creator>
		<pubDate>Thu, 29 Oct 2009 11:29:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.kiasa.org/?p=2887#comment-3658</guid>
		<description>I do wonder if this is an actual serious post. That said, there are plenty of the times in games (WAR, for example) where you really are the villain.

Many more a case where the game pretty much tells you, &quot;Yea. Those things? They friggin kill EVERYTHING. Can you fix that?&quot;  

I am a bit thrown off by so many animals leaving each other alone. Eco-systems don&#039;t really get too much thought do they? Sure. WoW might have a wolf kill the occasional rabbit, but the only game I&#039;ve seen touch upon it anymore than that is Aion, where in some zones creatures seemingly all at odds will tear at each other where their spawn zones seem to mix a bit. Hmm.</description>
		<content:encoded><![CDATA[<p>I do wonder if this is an actual serious post. That said, there are plenty of the times in games (WAR, for example) where you really are the villain.</p>
<p>Many more a case where the game pretty much tells you, &#8220;Yea. Those things? They friggin kill EVERYTHING. Can you fix that?&#8221;  </p>
<p>I am a bit thrown off by so many animals leaving each other alone. Eco-systems don&#8217;t really get too much thought do they? Sure. WoW might have a wolf kill the occasional rabbit, but the only game I&#8217;ve seen touch upon it anymore than that is Aion, where in some zones creatures seemingly all at odds will tear at each other where their spawn zones seem to mix a bit. Hmm.</p>
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