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	<title>Comments on: Save Our Scenarios</title>
	<atom:link href="http://www.kiasa.org/2008/11/18/save-our-scenarios/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.kiasa.org/2008/11/18/save-our-scenarios/</link>
	<description>Just these guys, you know.</description>
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		<title>By: Ysharros</title>
		<link>http://www.kiasa.org/2008/11/18/save-our-scenarios/comment-page-1/#comment-2755</link>
		<dc:creator>Ysharros</dc:creator>
		<pubDate>Wed, 19 Nov 2008 02:51:16 +0000</pubDate>
		<guid isPermaLink="false">http://kiasa.org/2008/11/18/save-our-scenarios/#comment-2755</guid>
		<description>I have no time! But I agree. The scenarios that I&#039;ve seen are all brilliantly and subtly designed. It&#039;s not their fault that they&#039;re far better bang for the experience buck (and for the time-challenged olde-- matu-- not young gamer) than lumbering around at real-life pace in the beautiful yet molasses-stodgy world.

I&#039;m late for a very important date (with my dinner), and brain-fried from 12 hours of work.</description>
		<content:encoded><![CDATA[<p>I have no time! But I agree. The scenarios that I&#8217;ve seen are all brilliantly and subtly designed. It&#8217;s not their fault that they&#8217;re far better bang for the experience buck (and for the time-challenged olde&#8211; matu&#8211; not young gamer) than lumbering around at real-life pace in the beautiful yet molasses-stodgy world.</p>
<p>I&#8217;m late for a very important date (with my dinner), and brain-fried from 12 hours of work.</p>
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		<title>By: Melf_Himself</title>
		<link>http://www.kiasa.org/2008/11/18/save-our-scenarios/comment-page-1/#comment-2754</link>
		<dc:creator>Melf_Himself</dc:creator>
		<pubDate>Wed, 19 Nov 2008 02:34:30 +0000</pubDate>
		<guid isPermaLink="false">http://kiasa.org/2008/11/18/save-our-scenarios/#comment-2754</guid>
		<description>It&#039;s all about the accessibility, as Saylah so passionately declared :)

When someone can figure out how to make it easy to bring people together in an open world (ie not instanced), both allies and enemies, that is a game I will be keen to play.

At the moment for me in MMO&#039;s in general, the &quot;ooh open world&quot; factor has been replaced with the &quot;meh, where the hell is everybody&quot; factor.</description>
		<content:encoded><![CDATA[<p>It&#8217;s all about the accessibility, as Saylah so passionately declared :)</p>
<p>When someone can figure out how to make it easy to bring people together in an open world (ie not instanced), both allies and enemies, that is a game I will be keen to play.</p>
<p>At the moment for me in MMO&#8217;s in general, the &#8220;ooh open world&#8221; factor has been replaced with the &#8220;meh, where the hell is everybody&#8221; factor.</p>
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		<title>By: spinks</title>
		<link>http://www.kiasa.org/2008/11/18/save-our-scenarios/comment-page-1/#comment-2753</link>
		<dc:creator>spinks</dc:creator>
		<pubDate>Tue, 18 Nov 2008 22:16:59 +0000</pubDate>
		<guid isPermaLink="false">http://kiasa.org/2008/11/18/save-our-scenarios/#comment-2753</guid>
		<description>I agree completely. Scenarios are fab. Its amazing to be able to log on, and grab a neat 15 min slice of semi balanced PvP fun. Also it&#039;s great to be able to break up levelling or questing with the occasional scenario.

There&#039;s a reason they are so popular and it isn&#039;t pure minmaxing (although the levelling speed has a lot to do with it). I love taking my new alts to Nordenwatch!</description>
		<content:encoded><![CDATA[<p>I agree completely. Scenarios are fab. Its amazing to be able to log on, and grab a neat 15 min slice of semi balanced PvP fun. Also it&#8217;s great to be able to break up levelling or questing with the occasional scenario.</p>
<p>There&#8217;s a reason they are so popular and it isn&#8217;t pure minmaxing (although the levelling speed has a lot to do with it). I love taking my new alts to Nordenwatch!</p>
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		<title>By: Zoso</title>
		<link>http://www.kiasa.org/2008/11/18/save-our-scenarios/comment-page-1/#comment-2752</link>
		<dc:creator>Zoso</dc:creator>
		<pubDate>Tue, 18 Nov 2008 21:58:19 +0000</pubDate>
		<guid isPermaLink="false">http://kiasa.org/2008/11/18/save-our-scenarios/#comment-2752</guid>
		<description>I believe the appropriate phrase to be &quot;word&quot;.  Or possibly &quot;true dat&quot;, with a hint of &quot;you go, girl&quot;.</description>
		<content:encoded><![CDATA[<p>I believe the appropriate phrase to be &#8220;word&#8221;.  Or possibly &#8220;true dat&#8221;, with a hint of &#8220;you go, girl&#8221;.</p>
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		<title>By: Saylah</title>
		<link>http://www.kiasa.org/2008/11/18/save-our-scenarios/comment-page-1/#comment-2751</link>
		<dc:creator>Saylah</dc:creator>
		<pubDate>Tue, 18 Nov 2008 17:33:27 +0000</pubDate>
		<guid isPermaLink="false">http://kiasa.org/2008/11/18/save-our-scenarios/#comment-2751</guid>
		<description>For the math impaired... game is 50% grind right now because they&#039;re aren&#039;t enough players to do group content.  50% is the pure fun, half of which are the scenarios for me. If you take them out you&#039;ve halved my fun and well, I&#039;m not going to pay for half of my fun. KTNX. BUH BYE.</description>
		<content:encoded><![CDATA[<p>For the math impaired&#8230; game is 50% grind right now because they&#8217;re aren&#8217;t enough players to do group content.  50% is the pure fun, half of which are the scenarios for me. If you take them out you&#8217;ve halved my fun and well, I&#8217;m not going to pay for half of my fun. KTNX. BUH BYE.</p>
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		<title>By: Saylah</title>
		<link>http://www.kiasa.org/2008/11/18/save-our-scenarios/comment-page-1/#comment-2750</link>
		<dc:creator>Saylah</dc:creator>
		<pubDate>Tue, 18 Nov 2008 17:29:00 +0000</pubDate>
		<guid isPermaLink="false">http://kiasa.org/2008/11/18/save-our-scenarios/#comment-2750</guid>
		<description>I&#039;m starting the believe that players calling for Scenarios to be removed are selfish, brainless and witless.  When a game is having population issues across all the other content and overall subscribers is dropping, you don&#039;t take away the candy.  Freakin&#039; nitwits.  Thank goodness none of them are actually running any MMOs.  Bees to honey my friends.  It&#039;s a game and you can&#039;t force players to do content.  DUH.

Mythic is taking the right tact by trying to entice the players out into open RVR.  The problem is IMHO lack of warm bodies.  RVR is hit and miss.  You have to jump from zone to zone looking for a fight.  If you only have a little time to play, you DO NOT HAVE TIME FOR OPEN RVR.  Like why is that rocket science to people???  Besides which, I find them a lot of fun.  Honestly, if they really nerfed Scenarios or had the balls to take them out, I&#039;d have to unsubscribe.  It&#039;s enjoyable content and I do it at least 25% of my time in game.  The other 25% is RVR and 50% grinding the levels.  So that leaves 50% real fun these days with so few players.  If they remove half of the fun, I&#039;m out.

Oops, sorry to write venom on your blog and then split. :-)</description>
		<content:encoded><![CDATA[<p>I&#8217;m starting the believe that players calling for Scenarios to be removed are selfish, brainless and witless.  When a game is having population issues across all the other content and overall subscribers is dropping, you don&#8217;t take away the candy.  Freakin&#8217; nitwits.  Thank goodness none of them are actually running any MMOs.  Bees to honey my friends.  It&#8217;s a game and you can&#8217;t force players to do content.  DUH.</p>
<p>Mythic is taking the right tact by trying to entice the players out into open RVR.  The problem is IMHO lack of warm bodies.  RVR is hit and miss.  You have to jump from zone to zone looking for a fight.  If you only have a little time to play, you DO NOT HAVE TIME FOR OPEN RVR.  Like why is that rocket science to people???  Besides which, I find them a lot of fun.  Honestly, if they really nerfed Scenarios or had the balls to take them out, I&#8217;d have to unsubscribe.  It&#8217;s enjoyable content and I do it at least 25% of my time in game.  The other 25% is RVR and 50% grinding the levels.  So that leaves 50% real fun these days with so few players.  If they remove half of the fun, I&#8217;m out.</p>
<p>Oops, sorry to write venom on your blog and then split. :-)</p>
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