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	<title>Comments on: I&#8217;m not trying to cause a b-big s-s-sensation.</title>
	<atom:link href="http://www.kiasa.org/2008/11/18/im-not-trying-to-cause-a-b-big-s-s-sensation/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.kiasa.org/2008/11/18/im-not-trying-to-cause-a-b-big-s-s-sensation/</link>
	<description>Just these guys, you know.</description>
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		<title>By: unwise</title>
		<link>http://www.kiasa.org/2008/11/18/im-not-trying-to-cause-a-b-big-s-s-sensation/comment-page-1/#comment-2749</link>
		<dc:creator>unwise</dc:creator>
		<pubDate>Wed, 19 Nov 2008 13:57:04 +0000</pubDate>
		<guid isPermaLink="false">http://kiasa.org/2008/11/18/im-not-trying-to-cause-a-b-big-s-s-sensation/#comment-2749</guid>
		<description>I think at least one of the two new classes in LotRO is an experiment by Turbine in creating a viable mechanic for control pads without sacrificing the depth of having many abilities.

Wardens have lots of abilities, but they are are achieved through building combinations of 3 core abilities, called Gambits, with the combos being up to 5 gambits in length.

Add another couple of buttons to the core 3, one for firing the combo, and one for deleting the last gambit, and you have something that pretty much every control pad could accommodate.

Of course I haven&#039;t got around to actually trying a Warden yet...</description>
		<content:encoded><![CDATA[<p>I think at least one of the two new classes in LotRO is an experiment by Turbine in creating a viable mechanic for control pads without sacrificing the depth of having many abilities.</p>
<p>Wardens have lots of abilities, but they are are achieved through building combinations of 3 core abilities, called Gambits, with the combos being up to 5 gambits in length.</p>
<p>Add another couple of buttons to the core 3, one for firing the combo, and one for deleting the last gambit, and you have something that pretty much every control pad could accommodate.</p>
<p>Of course I haven&#8217;t got around to actually trying a Warden yet&#8230;</p>
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		<title>By: Jason</title>
		<link>http://www.kiasa.org/2008/11/18/im-not-trying-to-cause-a-b-big-s-s-sensation/comment-page-1/#comment-2748</link>
		<dc:creator>Jason</dc:creator>
		<pubDate>Wed, 19 Nov 2008 03:42:48 +0000</pubDate>
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		<description>Thanks for giving us a listen mel.

Achievements are all well and good and certainly deserve their place in MMO&#039;s, but not at the expense of what made these games great in the first place.

I&#039;m starting to feel that players and developers alike need to unlearn what they have learned over the past 4-5 years of MMO gaming. Maybe we&#039;re at a point where the genre actually needs to devolve a bit in order to evolve again (if that makes any sense).

Whether that happens to be on a console or from behind the trusty rusty keyboard and mouse really isn&#039;t relevant to me in the grand scheme of things.

Jason (resident drunken idiot of Channel Massive)</description>
		<content:encoded><![CDATA[<p>Thanks for giving us a listen mel.</p>
<p>Achievements are all well and good and certainly deserve their place in MMO&#8217;s, but not at the expense of what made these games great in the first place.</p>
<p>I&#8217;m starting to feel that players and developers alike need to unlearn what they have learned over the past 4-5 years of MMO gaming. Maybe we&#8217;re at a point where the genre actually needs to devolve a bit in order to evolve again (if that makes any sense).</p>
<p>Whether that happens to be on a console or from behind the trusty rusty keyboard and mouse really isn&#8217;t relevant to me in the grand scheme of things.</p>
<p>Jason (resident drunken idiot of Channel Massive)</p>
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		<title>By: Melf_Himself</title>
		<link>http://www.kiasa.org/2008/11/18/im-not-trying-to-cause-a-b-big-s-s-sensation/comment-page-1/#comment-2747</link>
		<dc:creator>Melf_Himself</dc:creator>
		<pubDate>Wed, 19 Nov 2008 02:31:24 +0000</pubDate>
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		<description>I agree that they will succeed on consoles. An interesting point you raise though.

On the one hand, console gamers need a more &quot;hands on&quot; experience, which may turn MMO gameplay into, well, actual gameplay.

But on the other hand, gamers are people whatever platform they play on, and may be just as unwittingly keen to hop on the hamster wheel with the rest of us and grind away.

I guess only time will tell...</description>
		<content:encoded><![CDATA[<p>I agree that they will succeed on consoles. An interesting point you raise though.</p>
<p>On the one hand, console gamers need a more &#8220;hands on&#8221; experience, which may turn MMO gameplay into, well, actual gameplay.</p>
<p>But on the other hand, gamers are people whatever platform they play on, and may be just as unwittingly keen to hop on the hamster wheel with the rest of us and grind away.</p>
<p>I guess only time will tell&#8230;</p>
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