Time, that fickle mistress, sometimes smothering you like giant flannel, other times flitting out of reach like an escaped pet hamster with a jet pack. Currently I’m experiencing the latter (lack of time, that is, not an escapee hamster with a jet pack, I don’t think rodent technology has progressed that far). Not much time for playing, still less time for blogging, though that itself prompted this post… Time is money, as they say, and as another round of “RMT: alternative payment model, or satanic abomination from the lower reaches of Beelzebub’s pit?” sweeps the blag-u-spore, I say to you this: a man doth have two sons, and to one son he gives land and geese and sugar and socks, and to the other he doth give but a tangled slinky… no, wait, wrong parable.
A man doth have two sons, and one son toils for forty hours in Lord of the Warquest to gather the materials he requires and creates a Helm Of Teh Uber. The other son toils for forty hours in a small newsagent or shoe shop, and with ten dollars from his paycheck he buys a Helm of the Uber. Which of these brothers truly earned his helm, hmm? Ahhhhhh! For bonus points, would any of the following affect the answer:
i) Buying items for real currency is forbidden in the EULA of Lord of the Warquest
ii) Items can be bought with real currency from the publishers of Lord of the Warquest
iii) The gathering of materials for the helm in-game is a long, involving quest sequence featuring much travel and fierce battles
iv) The gathering of materials for the helm in-game is a tedious, repetitive business that could be performed by a ‘bot with five lines of BASIC programming (10 RUN UP TO MOB 20 KILL MOB 30 LOOT MOB 40 PRINT “LOLOLLOL” 50 GOTO 10), if such things weren’t forbidden in the EULA